Bio
Manish graduated with an M.S. in Computer and Information Science in Spring 2018. His research interests are in parallel and photorealistic rendering. During his time in CDUX, he working on two projects: 3D spatial partitioning and search structures and optimizing VisIt's rendering code. He also produced a thesis, titled "A Tile-Based Approach For Photo-Realistic Volume Rendering." Before joining the University of Oregon, he worked as a game developer for 3 years in India. Publications
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